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Playing "The Cube" With my Unique Sounds

  • davidsamuelpower
  • May 1, 2024
  • 1 min read

It was incredible having the experience to play a game where I integrated the audio using the middleware "Wise". I had so much fun listing to my arcade styled music playing in the background while roaming collecting magical gems (triggering satisfying audio samples), listing to my extremely animated voice actor, I managed to convince to help me with this project, hearing his voice and enthusiasm adds extreme excitement and thrill within' the immersive experience this game has to offer.


I was extremely pleased with how well my imported audio tracks where triggered, feeling natural, crafting a unique vibe towards the computer game. I will import a short videoclip that I screen recorded in college to my sound design page. I'm glad of the overall outcome however I will need to record the gameplay again as I forgot to go through the portal while I was recording, missing one of the most vital sounds that further immerses the player. The ambience noise of the portal was utilised when using Ableton to synthesise sounds for "Wise" projects.


I programmed the audio I created using a plug in called Serum, using the options "Wise" has to offer to tailor sounds within the game is extensive. I used the 3D dimmer effect, the more I approached the portal, the louder the ambient sound became. The trigger is automated by distance and enables lots off personalised features, I was impressed.


I will be releasing an updated version of "The Cube" screen recording, triggering more samples!

 
 
 

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